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Re: [time-nuts] OT stuffing boards: was GPS interface/prototyping board

O
Oz-in-DFW
Fri, Jun 24, 2016 5:17 PM

On 6/24/2016 9:32 AM, Attila Kinali wrote:

On Thu, 23 Jun 2016 20:16:34 -0500
Oz-in-DFW lists@ozindfw.net wrote:

Solder stencils make all the difference.

Oh, yes! Please, do not try syringe dispensers! These fail more often than
they work. Also pay the additional couple of bucks to get a steel stencil
instead of a kapton one. Especially if you make more than one or two boards
or those with fine pitch.

		Attila Kinali

Laser cut Kapton are fine for a few boards - up to 5 or so.  You start
seeing the effects of use after six or eight and steel is clearly a
value. . I use them for most protos.

If I'm doing anything really fine that would drive me to steel on
resolution alone, I pay someone else to do it.

Oshstencils are cheap, and they will do 4 mill Stainless Steel for 2X
Kapton cost.  Deal if I'm doing more than 5 boards.

--
mailto:oz@ozindfw.net
Oz
POB 93167
Southlake, TX 76092 (Near DFW Airport)

On 6/24/2016 9:32 AM, Attila Kinali wrote: > On Thu, 23 Jun 2016 20:16:34 -0500 > Oz-in-DFW <lists@ozindfw.net> wrote: >> Solder stencils make **all** the difference. > Oh, yes! Please, do not try syringe dispensers! These fail more often than > they work. Also pay the additional couple of bucks to get a steel stencil > instead of a kapton one. Especially if you make more than one or two boards > or those with fine pitch. > > Attila Kinali > Laser cut Kapton are fine for a few boards - up to 5 or so. You start seeing the effects of use after six or eight and steel is clearly a value. . I use them for most protos. If I'm doing anything really fine that would drive me to steel on resolution alone, I pay someone else to do it. Oshstencils are cheap, and they will do 4 mill Stainless Steel for 2X Kapton cost. Deal if I'm doing more than 5 boards. -- mailto:oz@ozindfw.net Oz POB 93167 Southlake, TX 76092 (Near DFW Airport)
BC
Bob Camp
Fri, Jun 24, 2016 6:18 PM

Hi

If you are doing a board with a few hundred parts on it (as earlier mentioned). And have designed
a “3D printer” pick and place that runs one reel at a time. And are running the printer slow to keep
everything from going all over the place. And have a manual reel advance (no feeder) ….

I can easily see you getting into a “put it away for today” situation. You can beat a simple system like that
(speed wise) with a good manual vacuum pickup and some modest pre-organization of parts.

Bob

On Jun 24, 2016, at 9:45 AM, Oz-in-DFW lists@ozindfw.net wrote:

On 6/23/2016 9:36 PM, Bob Camp wrote:

Hi

The gotcha with “really slow” is that once you print the solder paste on the board, it has a very
limited “open air” life. If you don’t get the board done fairly quickly, your soldering quality can
suffer quite a bit.

Bob

For most of the paste formulations I've had no trouble with several
hours of working time. So you need to get at it, but really don't end up
hurting yourself, but can't leave it overnight. .

--
mailto:oz@ozindfw.net
Oz
POB 93167
Southlake, TX 76092 (Near DFW Airport)


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Hi If you are doing a board with a few hundred parts on it (as earlier mentioned). And have designed a “3D printer” pick and place that runs one reel at a time. And are running the printer slow to keep everything from going all over the place. And have a manual reel advance (no feeder) …. I can easily see you getting into a “put it away for today” situation. You can beat a simple system like that (speed wise) with a good manual vacuum pickup and some modest pre-organization of parts. Bob > On Jun 24, 2016, at 9:45 AM, Oz-in-DFW <lists@ozindfw.net> wrote: > > On 6/23/2016 9:36 PM, Bob Camp wrote: >> Hi >> >> The gotcha with “really slow” is that once you print the solder paste on the board, it has a very >> limited “open air” life. If you don’t get the board done fairly quickly, your soldering quality can >> suffer quite a bit. >> >> Bob >> > For most of the paste formulations I've had no trouble with several > hours of working time. So you need to get at it, but really don't end up > hurting yourself, but can't leave it overnight. . > > -- > mailto:oz@ozindfw.net > Oz > POB 93167 > Southlake, TX 76092 (Near DFW Airport) > > > > _______________________________________________ > time-nuts mailing list -- time-nuts@febo.com > To unsubscribe, go to https://www.febo.com/cgi-bin/mailman/listinfo/time-nuts > and follow the instructions there.
G/
Graham / KE9H
Fri, Jun 24, 2016 6:59 PM

Don Latham said
to Discussion
I do not see why a small pick and place assist system could not be built on
a 3-d printer.

Lots of problems to be solved...

How do you take loose parts or cut tape or tape reels and get the right
part out, and into the chuck, oriented in the right direction?
How many different kinds of parts, sizes, shapes, pin counts, IC
footprints, can you handle at once?
How do you know it is the correct part?
How do you know where the "+" end, or "pin 1" is?
How do you know that there actually is a part in the chuck?
How do you know the part in the chuck is oriented the way you expected it?
How do you know where the footprint on the circuit board is located? (to a
few thousandths.)
How do you know the part left the chuck and ended up where you intended it
to be?

Commercial systems have answers to all of these questions. In many cases
involving intelligent vision systems.

Once they are all answered, then you have a PCB unique set-up / programming
effort to instruct the placement machine all about today's specific board
and parts list to be assembled.

I can usually build one or two boards by hand about as fast as an engineer
can do the placement machine specific PCB programming and verification.

--- Graham

==

On Fri, Jun 24, 2016 at 11:52 AM, Don Latham djl@montana.com wrote:

I do not see why a small pick and place assist system could not be built
on a 3-d printer.
Don

On Jun 24, 2016, at 8:32 AM, Attila Kinali attila@kinali.ch wrote:

On Thu, 23 Jun 2016 20:16:34 -0500
Oz-in-DFW lists@ozindfw.net wrote:

  1. Pick and place machines use a lot of floor space (even for the
    "small" ones are more than 1/2 a bench.)
  2. Even the best ones require pretty continuous tuning. If you aren't
    using them continuously each new run is a new and different
    experience.  Often unpleasant for the first few scrapped boards.

The trick is to use semi-manual pick&place machines for low volumes.
Ie machines that you do not program, but guide by hand. This allows
faster and more accurate placing of components than would be possible
with a pure manual process, but does not have any of the complexity
of the fully automated solutions. The components do not need to be
100% exactly centered, as the surface tension of the molten solder will
pull the parts into place (which is also the reason why the copper inside
the solder resist mask should be symmetric).

These machines are still all pretty expensive (IMHO, the cheapest
start from around 2kusd IIRC), but with the continuous growth of the

hobbyist

market, and that market becomming more and more professional/proficient,
the production volumes of these  machines will for sure rise and thus

become

cheaper. I am pretty sure that we will see hobbyist marketed pick&place

systems

build upon open source based control systems in the next couple of years.
There are already a couple of DIY systems out there, that look quite

good.

e.g

Solder stencils make all the difference.

Oh, yes! Please, do not try syringe dispensers! These fail more often

than

they work. Also pay the additional couple of bucks to get a steel stencil
instead of a kapton one. Especially if you make more than one or two

boards

or those with fine pitch.

                   Attila Kinali

--
It is upon moral qualities that a society is ultimately founded. All
the prosperity and technological sophistication in the world is of no
use without that foundation.
-- Miss Matheson, The Diamond Age, Neil Stephenson


time-nuts mailing list -- time-nuts@febo.com
To unsubscribe, go to

and follow the instructions there.

Felix qui potuit rerum cognoscere causas.
Lucky is he who has been able to understand the causes of things.
Virgil

"Noli sinere nothos te opprimere"

Dr. Don Latham, AJ7LL
Six Mile Systems LLC, 17850 Six Mile Road
Huson, MT, 59846
mailing address:  POBox 404
Frenchtown MT 59834-0404

VOX 406-626-4304
CEL 406-241-5093
Skype: buffler2
www.lightningforensics.com http://www.lightningforensics.com/
www.sixmilesystems.com http://www.sixmilesystems.com/


time-nuts mailing list -- time-nuts@febo.com
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Don Latham said to Discussion I do not see why a small pick and place assist system could not be built on a 3-d printer. Lots of problems to be solved... How do you take loose parts or cut tape or tape reels and get the right part out, and into the chuck, oriented in the right direction? How many different kinds of parts, sizes, shapes, pin counts, IC footprints, can you handle at once? How do you know it is the correct part? How do you know where the "+" end, or "pin 1" is? How do you know that there actually is a part in the chuck? How do you know the part in the chuck is oriented the way you expected it? How do you know where the footprint on the circuit board is located? (to a few thousandths.) How do you know the part left the chuck and ended up where you intended it to be? Commercial systems have answers to all of these questions. In many cases involving intelligent vision systems. Once they are all answered, then you have a PCB unique set-up / programming effort to instruct the placement machine all about today's specific board and parts list to be assembled. I can usually build one or two boards by hand about as fast as an engineer can do the placement machine specific PCB programming and verification. --- Graham == On Fri, Jun 24, 2016 at 11:52 AM, Don Latham <djl@montana.com> wrote: > I do not see why a small pick and place assist system could not be built > on a 3-d printer. > Don > > > On Jun 24, 2016, at 8:32 AM, Attila Kinali <attila@kinali.ch> wrote: > > > > On Thu, 23 Jun 2016 20:16:34 -0500 > > Oz-in-DFW <lists@ozindfw.net> wrote: > > > >> 1. Pick and place machines use a lot of floor space (even for the > >> "small" ones are more than 1/2 a bench.) > >> 2. Even the best ones require pretty continuous tuning. If you aren't > >> using them continuously each new run is a new and different > >> experience. Often unpleasant for the first few scrapped boards. > > > > The trick is to use semi-manual pick&place machines for low volumes. > > Ie machines that you do not program, but guide by hand. This allows > > faster and more accurate placing of components than would be possible > > with a pure manual process, but does not have any of the complexity > > of the fully automated solutions. The components do not need to be > > 100% exactly centered, as the surface tension of the molten solder will > > pull the parts into place (which is also the reason why the copper inside > > the solder resist mask should be symmetric). > > > > These machines are still all pretty expensive (IMHO, the cheapest > > start from around 2kusd IIRC), but with the continuous growth of the > hobbyist > > market, and that market becomming more and more professional/proficient, > > the production volumes of these machines will for sure rise and thus > become > > cheaper. I am pretty sure that we will see hobbyist marketed pick&place > systems > > build upon open source based control systems in the next couple of years. > > There are already a couple of DIY systems out there, that look quite > good. > > e.g > http://vpapanik.blogspot.de/2012/11/low-budget-manual-pick-place.html > > http://www.briandorey.com/post/Diy-Manual-Pick-and-Place-Machine-part-1 > > > > > >> Solder stencils make **all** the difference. > > > > Oh, yes! Please, do not try syringe dispensers! These fail more often > than > > they work. Also pay the additional couple of bucks to get a steel stencil > > instead of a kapton one. Especially if you make more than one or two > boards > > or those with fine pitch. > > > > Attila Kinali > > > > -- > > It is upon moral qualities that a society is ultimately founded. All > > the prosperity and technological sophistication in the world is of no > > use without that foundation. > > -- Miss Matheson, The Diamond Age, Neil Stephenson > > _______________________________________________ > > time-nuts mailing list -- time-nuts@febo.com > > To unsubscribe, go to > https://www.febo.com/cgi-bin/mailman/listinfo/time-nuts > > and follow the instructions there. > > > > Felix qui potuit rerum cognoscere causas. > Lucky is he who has been able to understand the causes of things. > Virgil > ------------------------------- > "Noli sinere nothos te opprimere" > > Dr. Don Latham, AJ7LL > Six Mile Systems LLC, 17850 Six Mile Road > Huson, MT, 59846 > mailing address: POBox 404 > Frenchtown MT 59834-0404 > > VOX 406-626-4304 > CEL 406-241-5093 > Skype: buffler2 > www.lightningforensics.com <http://www.lightningforensics.com/> > www.sixmilesystems.com <http://www.sixmilesystems.com/> > _______________________________________________ > time-nuts mailing list -- time-nuts@febo.com > To unsubscribe, go to > https://www.febo.com/cgi-bin/mailman/listinfo/time-nuts > and follow the instructions there. >
BC
Bob Camp
Fri, Jun 24, 2016 8:33 PM

Hi

A “low cost” auto pick and place does have some things in common with a 3D printer:

Drive is by stepper motors
Micro stepping stepper motor drivers are used
Belt drive is pretty common
Tube support and circular ball bearings are generally used
You have X, Y and Z drive
Very custom software to drive them that may or may not be open source
A setup and calibration process that may not be a lot of fun
A requirement to do some trial runs before you do anything important

There are generally a few things different between my 3D printer and a simple pick and place:

The drive is on both sides of the X / Y region
The X/Y is much larger than the Z
There is a Z rotation (4th axis) on the pick and place.
My 3D printer has one head, two heads is about as low as they go on pick and place
The parts feeders are a big part of the pick and place machine and there are a lot of them (even on a simple one).
The base plate is a lot heavier duty (more rigid)
Vacuum to do the parts pickup
Pressure to blow off a stuck nozzle
Some means to detect that a part has been picked up
Interchangeable pick heads (the head size needs to match the part size to some degree)
A “small” (“desktop”) pick and place is a meter square. Most 3D printers are much smaller.

— As you move up, the pick and place might have —

A camera to check parts on the placement head to properly align them (“up camera”)
A camera to check the board and align to it (“down camera”)
Four or more placement heads.
Enough variety in feeder widths to match the size of the reels you have :)

No matter what you do for a pick and place, you will need:

Some way to mount the board on the machine
Mounting holes (or whatever) on the board to match up with the machine
A design allowance that keeps parts out of the area contacted by the mounting setup
Fiducial marks to line things up that are of a type the machine can work with

There are lots of details….The 3D printer takes cad files and generates motion information.
The pick and place take the output of a PCB layout program and generates motion information.
It goes on and on ...

Bob

On Jun 24, 2016, at 2:59 PM, Graham / KE9H ke9h.graham@gmail.com wrote:

Don Latham said
to Discussion
I do not see why a small pick and place assist system could not be built on
a 3-d printer.

Lots of problems to be solved...

How do you take loose parts or cut tape or tape reels and get the right
part out, and into the chuck, oriented in the right direction?
How many different kinds of parts, sizes, shapes, pin counts, IC
footprints, can you handle at once?
How do you know it is the correct part?
How do you know where the "+" end, or "pin 1" is?
How do you know that there actually is a part in the chuck?
How do you know the part in the chuck is oriented the way you expected it?
How do you know where the footprint on the circuit board is located? (to a
few thousandths.)
How do you know the part left the chuck and ended up where you intended it
to be?

Commercial systems have answers to all of these questions. In many cases
involving intelligent vision systems.

Once they are all answered, then you have a PCB unique set-up / programming
effort to instruct the placement machine all about today's specific board
and parts list to be assembled.

I can usually build one or two boards by hand about as fast as an engineer
can do the placement machine specific PCB programming and verification.

--- Graham

==

On Fri, Jun 24, 2016 at 11:52 AM, Don Latham djl@montana.com wrote:

I do not see why a small pick and place assist system could not be built
on a 3-d printer.
Don

On Jun 24, 2016, at 8:32 AM, Attila Kinali attila@kinali.ch wrote:

On Thu, 23 Jun 2016 20:16:34 -0500
Oz-in-DFW lists@ozindfw.net wrote:

  1. Pick and place machines use a lot of floor space (even for the
    "small" ones are more than 1/2 a bench.)
  2. Even the best ones require pretty continuous tuning. If you aren't
    using them continuously each new run is a new and different
    experience.  Often unpleasant for the first few scrapped boards.

The trick is to use semi-manual pick&place machines for low volumes.
Ie machines that you do not program, but guide by hand. This allows
faster and more accurate placing of components than would be possible
with a pure manual process, but does not have any of the complexity
of the fully automated solutions. The components do not need to be
100% exactly centered, as the surface tension of the molten solder will
pull the parts into place (which is also the reason why the copper inside
the solder resist mask should be symmetric).

These machines are still all pretty expensive (IMHO, the cheapest
start from around 2kusd IIRC), but with the continuous growth of the

hobbyist

market, and that market becomming more and more professional/proficient,
the production volumes of these  machines will for sure rise and thus

become

cheaper. I am pretty sure that we will see hobbyist marketed pick&place

systems

build upon open source based control systems in the next couple of years.
There are already a couple of DIY systems out there, that look quite

good.

e.g

Solder stencils make all the difference.

Oh, yes! Please, do not try syringe dispensers! These fail more often

than

they work. Also pay the additional couple of bucks to get a steel stencil
instead of a kapton one. Especially if you make more than one or two

boards

or those with fine pitch.

                  Attila Kinali

--
It is upon moral qualities that a society is ultimately founded. All
the prosperity and technological sophistication in the world is of no
use without that foundation.
-- Miss Matheson, The Diamond Age, Neil Stephenson


time-nuts mailing list -- time-nuts@febo.com
To unsubscribe, go to

and follow the instructions there.

Felix qui potuit rerum cognoscere causas.
Lucky is he who has been able to understand the causes of things.
Virgil

"Noli sinere nothos te opprimere"

Dr. Don Latham, AJ7LL
Six Mile Systems LLC, 17850 Six Mile Road
Huson, MT, 59846
mailing address:  POBox 404
Frenchtown MT 59834-0404

VOX 406-626-4304
CEL 406-241-5093
Skype: buffler2
www.lightningforensics.com http://www.lightningforensics.com/
www.sixmilesystems.com http://www.sixmilesystems.com/


time-nuts mailing list -- time-nuts@febo.com
To unsubscribe, go to
https://www.febo.com/cgi-bin/mailman/listinfo/time-nuts
and follow the instructions there.


time-nuts mailing list -- time-nuts@febo.com
To unsubscribe, go to https://www.febo.com/cgi-bin/mailman/listinfo/time-nuts
and follow the instructions there.

Hi A “low cost” auto pick and place does have some things in common with a 3D printer: Drive is by stepper motors Micro stepping stepper motor drivers are used Belt drive is pretty common Tube support and circular ball bearings are generally used You have X, Y and Z drive Very custom software to drive them that may or may not be open source A setup and calibration process that may not be a lot of fun A requirement to do some trial runs before you do anything important There are generally a few things different between my 3D printer and a simple pick and place: The drive is on both sides of the X / Y region The X/Y is *much* larger than the Z There is a Z rotation (4th axis) on the pick and place. My 3D printer has one head, two heads is about as low as they go on pick and place The parts feeders are a big part of the pick and place machine and there are a lot of them (even on a simple one). The base plate is a lot heavier duty (more rigid) Vacuum to do the parts pickup Pressure to blow off a stuck nozzle Some means to detect that a part has been picked up Interchangeable pick heads (the head size needs to match the part size to some degree) A “small” (“desktop”) pick and place is a meter square. Most 3D printers are much smaller. — As you move up, the pick and place *might* have — A camera to check parts on the placement head to properly align them (“up camera”) A camera to check the board and align to it (“down camera”) Four or more placement heads. Enough variety in feeder widths to match the size of the reels you have :) No matter what you do for a pick and place, you will need: Some way to mount the board on the machine Mounting holes (or whatever) on the board to match up with the machine A design allowance that keeps parts out of the area contacted by the mounting setup Fiducial marks to line things up that are of a type the machine can work with There are lots of details….The 3D printer takes cad files and generates motion information. The pick and place take the output of a PCB layout program and generates motion information. It goes on and on ... Bob > On Jun 24, 2016, at 2:59 PM, Graham / KE9H <ke9h.graham@gmail.com> wrote: > > Don Latham said > to Discussion > I do not see why a small pick and place assist system could not be built on > a 3-d printer. > > > Lots of problems to be solved... > > How do you take loose parts or cut tape or tape reels and get the right > part out, and into the chuck, oriented in the right direction? > How many different kinds of parts, sizes, shapes, pin counts, IC > footprints, can you handle at once? > How do you know it is the correct part? > How do you know where the "+" end, or "pin 1" is? > How do you know that there actually is a part in the chuck? > How do you know the part in the chuck is oriented the way you expected it? > How do you know where the footprint on the circuit board is located? (to a > few thousandths.) > How do you know the part left the chuck and ended up where you intended it > to be? > > Commercial systems have answers to all of these questions. In many cases > involving intelligent vision systems. > > Once they are all answered, then you have a PCB unique set-up / programming > effort to instruct the placement machine all about today's specific board > and parts list to be assembled. > > I can usually build one or two boards by hand about as fast as an engineer > can do the placement machine specific PCB programming and verification. > > --- Graham > > == > > > > > > > On Fri, Jun 24, 2016 at 11:52 AM, Don Latham <djl@montana.com> wrote: > >> I do not see why a small pick and place assist system could not be built >> on a 3-d printer. >> Don >> >>> On Jun 24, 2016, at 8:32 AM, Attila Kinali <attila@kinali.ch> wrote: >>> >>> On Thu, 23 Jun 2016 20:16:34 -0500 >>> Oz-in-DFW <lists@ozindfw.net> wrote: >>> >>>> 1. Pick and place machines use a lot of floor space (even for the >>>> "small" ones are more than 1/2 a bench.) >>>> 2. Even the best ones require pretty continuous tuning. If you aren't >>>> using them continuously each new run is a new and different >>>> experience. Often unpleasant for the first few scrapped boards. >>> >>> The trick is to use semi-manual pick&place machines for low volumes. >>> Ie machines that you do not program, but guide by hand. This allows >>> faster and more accurate placing of components than would be possible >>> with a pure manual process, but does not have any of the complexity >>> of the fully automated solutions. The components do not need to be >>> 100% exactly centered, as the surface tension of the molten solder will >>> pull the parts into place (which is also the reason why the copper inside >>> the solder resist mask should be symmetric). >>> >>> These machines are still all pretty expensive (IMHO, the cheapest >>> start from around 2kusd IIRC), but with the continuous growth of the >> hobbyist >>> market, and that market becomming more and more professional/proficient, >>> the production volumes of these machines will for sure rise and thus >> become >>> cheaper. I am pretty sure that we will see hobbyist marketed pick&place >> systems >>> build upon open source based control systems in the next couple of years. >>> There are already a couple of DIY systems out there, that look quite >> good. >>> e.g >> http://vpapanik.blogspot.de/2012/11/low-budget-manual-pick-place.html >>> http://www.briandorey.com/post/Diy-Manual-Pick-and-Place-Machine-part-1 >>> >>> >>>> Solder stencils make **all** the difference. >>> >>> Oh, yes! Please, do not try syringe dispensers! These fail more often >> than >>> they work. Also pay the additional couple of bucks to get a steel stencil >>> instead of a kapton one. Especially if you make more than one or two >> boards >>> or those with fine pitch. >>> >>> Attila Kinali >>> >>> -- >>> It is upon moral qualities that a society is ultimately founded. All >>> the prosperity and technological sophistication in the world is of no >>> use without that foundation. >>> -- Miss Matheson, The Diamond Age, Neil Stephenson >>> _______________________________________________ >>> time-nuts mailing list -- time-nuts@febo.com >>> To unsubscribe, go to >> https://www.febo.com/cgi-bin/mailman/listinfo/time-nuts >>> and follow the instructions there. >>> >> >> Felix qui potuit rerum cognoscere causas. >> Lucky is he who has been able to understand the causes of things. >> Virgil >> ------------------------------- >> "Noli sinere nothos te opprimere" >> >> Dr. Don Latham, AJ7LL >> Six Mile Systems LLC, 17850 Six Mile Road >> Huson, MT, 59846 >> mailing address: POBox 404 >> Frenchtown MT 59834-0404 >> >> VOX 406-626-4304 >> CEL 406-241-5093 >> Skype: buffler2 >> www.lightningforensics.com <http://www.lightningforensics.com/> >> www.sixmilesystems.com <http://www.sixmilesystems.com/> >> _______________________________________________ >> time-nuts mailing list -- time-nuts@febo.com >> To unsubscribe, go to >> https://www.febo.com/cgi-bin/mailman/listinfo/time-nuts >> and follow the instructions there. >> > _______________________________________________ > time-nuts mailing list -- time-nuts@febo.com > To unsubscribe, go to https://www.febo.com/cgi-bin/mailman/listinfo/time-nuts > and follow the instructions there.
AG
Adrian Godwin
Sat, Jun 25, 2016 12:51 AM

On Fri, Jun 24, 2016 at 3:32 PM, Attila Kinali attila@kinali.ch wrote:

The trick is to use semi-manual pick&place machines for low volumes.
Ie machines that you do not program, but guide by hand. This allows
faster and more accurate placing of components than would be possible
with a pure manual process, but does not have any of the complexity
of the fully automated solutions. The components do not need to be
100% exactly centered, as the surface tension of the molten solder will
pull the parts into place (which is also the reason why the copper inside
the solder resist mask should be symmetric).

For what it's worth, I have a manual / guided pick and place machine
available. UK pickup only unless you're really keen ! Off-list please if
anyone's interested.

-adrian

On Fri, Jun 24, 2016 at 3:32 PM, Attila Kinali <attila@kinali.ch> wrote: > > The trick is to use semi-manual pick&place machines for low volumes. > Ie machines that you do not program, but guide by hand. This allows > faster and more accurate placing of components than would be possible > with a pure manual process, but does not have any of the complexity > of the fully automated solutions. The components do not need to be > 100% exactly centered, as the surface tension of the molten solder will > pull the parts into place (which is also the reason why the copper inside > the solder resist mask should be symmetric). > For what it's worth, I have a manual / guided pick and place machine available. UK pickup only unless you're really keen ! Off-list please if anyone's interested. -adrian
CA
Chris Albertson
Sat, Jun 25, 2016 2:24 AM

On Fri, Jun 24, 2016 at 9:52 AM, Don Latham djl@montana.com wrote:

I do not see why a small pick and place assist system could not be built on a 3-d printer.

You are not the first to think of this.  But the problem is

  1. moving the reels of parts,
  2. programming the machine.  Translating the PCB design files into g-code.
  3. Building a vision system.  With very small parts you really can't
    run open loop

--

Chris Albertson
Redondo Beach, California

On Fri, Jun 24, 2016 at 9:52 AM, Don Latham <djl@montana.com> wrote: > I do not see why a small pick and place assist system could not be built on a 3-d printer. You are not the first to think of this. But the problem is 1) moving the reels of parts, 2) programming the machine. Translating the PCB design files into g-code. 3) Building a vision system. With very small parts you really can't run open loop -- Chris Albertson Redondo Beach, California
AK
Attila Kinali
Sat, Jun 25, 2016 3:56 AM

On Fri, 24 Jun 2016 13:59:58 -0500
"Graham / KE9H" ke9h.graham@gmail.com wrote:

Lots of problems to be solved...

Most of these problems are easy:

How do you take loose parts or cut tape or tape reels

You don't. No loose parts with any kind of pick&place machine.
As for cut tape, these can be taped on an empty reel to make
them compatible. Everything has to be in a tray, reel or similar.

and get the right
part out, and into the chuck, oriented in the right direction?

Orientation is defined by the reel/tray the parts come in.
This is also documented in the datasheet, usually.

How many different kinds of parts, sizes, shapes, pin counts, IC
footprints, can you handle at once?

As many as there is space around the machine :-)

How do you know it is the correct part?

You put it manually in the right feeder and double check that it
fits the programming.

How do you know where the "+" end, or "pin 1" is?

This comes with the orientation of the part in the reel/tray.

How do you know that there actually is a part in the chuck?

Your trays are guaranteed to be non-empty by manually loading them.

How do you know the part in the chuck is oriented the way you expected it?

The manufacturer guarantees that the reels/trays are loaded correctly.

How do you know where the footprint on the circuit board is located? (to a
few thousandths.)

This is provided by the pick&place file. Usually its 3-5 digits after the
decimal point, when using mm. But as I wrote before, you don't have to
place part hyper exact. Being within 0.1-0.3 of the pitch of the part
is usually enough. Surface tension does the rest.

How do you know the part left the chuck and ended up where you intended it
to be?

You dont :-)

The way how this is checked is either a pre-solder and/or post-solder visual
inspection. This is either done manualy or using a camera system where
computer compares the PCB to the picture of a known-good PCB.
As this is ment for a small volume and hobbyist system, doing the visual
inspection manualy is good enough and more than fast enough.

		Attila Kinali

--
Malek's Law:
Any simple idea will be worded in the most complicated way.

On Fri, 24 Jun 2016 13:59:58 -0500 "Graham / KE9H" <ke9h.graham@gmail.com> wrote: > Lots of problems to be solved... Most of these problems are easy: > How do you take loose parts or cut tape or tape reels You don't. No loose parts with any kind of pick&place machine. As for cut tape, these can be taped on an empty reel to make them compatible. Everything has to be in a tray, reel or similar. > and get the right > part out, and into the chuck, oriented in the right direction? Orientation is defined by the reel/tray the parts come in. This is also documented in the datasheet, usually. > How many different kinds of parts, sizes, shapes, pin counts, IC > footprints, can you handle at once? As many as there is space around the machine :-) > How do you know it is the correct part? You put it manually in the right feeder and double check that it fits the programming. > How do you know where the "+" end, or "pin 1" is? This comes with the orientation of the part in the reel/tray. > How do you know that there actually is a part in the chuck? Your trays are guaranteed to be non-empty by manually loading them. > How do you know the part in the chuck is oriented the way you expected it? The manufacturer guarantees that the reels/trays are loaded correctly. > How do you know where the footprint on the circuit board is located? (to a > few thousandths.) This is provided by the pick&place file. Usually its 3-5 digits after the decimal point, when using mm. But as I wrote before, you don't have to place part hyper exact. Being within 0.1-0.3 of the pitch of the part is usually enough. Surface tension does the rest. > How do you know the part left the chuck and ended up where you intended it > to be? You dont :-) The way how this is checked is either a pre-solder and/or post-solder visual inspection. This is either done manualy or using a camera system where computer compares the PCB to the picture of a known-good PCB. As this is ment for a small volume and hobbyist system, doing the visual inspection manualy is good enough and more than fast enough. Attila Kinali -- Malek's Law: Any simple idea will be worded in the most complicated way.
CA
Chris Albertson
Sat, Jun 25, 2016 5:11 AM

The ideal hobby use pick and place machine would be very different
from a commercial machine.  Lets say I want one board made.  What I
want to minimize is my time.  With a conventional machine by FAR most
of my time is spent setting the machine up.  In fact setup is so slow
that for smaller PCBs I could do it with tweezers in a fifth of the
time needed to set up the machine.

So a hobby machine must be designed such that you could get it going
in nearly zero time.  In the ideal case you drop the parts all mixed
up, (but right side up) in a small tray.  They are mixed and in random
orientation.  then you give the machine your PCB design file (not a
special pick and place file) and then a vision system IDs the parts.
Today vision is dirt cheap.

But the 3D printer needs one more degree of freedom.  It must be able
to rotate the part (or the PCB) as it is unlikely the part on the tape
or tray only needs translation to the PCB, likely ration is required
in almost all cases.

I think a hobby machine would only be successful if it could reduce
the setup time to nearly zero and for that it would need a really good
vision system that could hunt down randomly placed parts.  It would
have to work pretty much like you or I would do the job manually.  But
we have software like openCV and good "board cams" with M7
interchangeable lenses for $35.  A vision system actually saves a ton
of money because the machine need not be so precise as vision closes a
feedback loop.

Also how many hobbyists are going to have reels of parts?  I might buy
some parts by the dozen but most no more than about 4 or 6 at a time.
I don't want a large machine.  It should have a working surface, a
white melamine table about 12 inches square and I place the PCB to be
stuffed and all the parts on the same foot square table at any random
location then press the "go" button.  The camera scans the table.
This kind of machine would be horrible for production work but a one
foot cube machine that required zero setup is what most of us want.

Going a little farther.  I'd like this SAME machine to actually make
the PCB too.  A 3D printer could route the copper and drill holes and
print the solder resist plastic too.

On Fri, Jun 24, 2016 at 8:56 PM, Attila Kinali attila@kinali.ch wrote:

On Fri, 24 Jun 2016 13:59:58 -0500
"Graham / KE9H" ke9h.graham@gmail.com wrote:

Lots of problems to be solved...

Most of these problems are easy:

How do you take loose parts or cut tape or tape reels

You don't. No loose parts with any kind of pick&place machine.
As for cut tape, these can be taped on an empty reel to make
them compatible. Everything has to be in a tray, reel or similar.

and get the right
part out, and into the chuck, oriented in the right direction?

Orientation is defined by the reel/tray the parts come in.
This is also documented in the datasheet, usually.

How many different kinds of parts, sizes, shapes, pin counts, IC
footprints, can you handle at once?

As many as there is space around the machine :-)

How do you know it is the correct part?

You put it manually in the right feeder and double check that it
fits the programming.

How do you know where the "+" end, or "pin 1" is?

This comes with the orientation of the part in the reel/tray.

How do you know that there actually is a part in the chuck?

Your trays are guaranteed to be non-empty by manually loading them.

How do you know the part in the chuck is oriented the way you expected it?

The manufacturer guarantees that the reels/trays are loaded correctly.

How do you know where the footprint on the circuit board is located? (to a
few thousandths.)

This is provided by the pick&place file. Usually its 3-5 digits after the
decimal point, when using mm. But as I wrote before, you don't have to
place part hyper exact. Being within 0.1-0.3 of the pitch of the part
is usually enough. Surface tension does the rest.

How do you know the part left the chuck and ended up where you intended it
to be?

You dont :-)

The way how this is checked is either a pre-solder and/or post-solder visual
inspection. This is either done manualy or using a camera system where
computer compares the PCB to the picture of a known-good PCB.
As this is ment for a small volume and hobbyist system, doing the visual
inspection manualy is good enough and more than fast enough.

                     Attila Kinali

--
Malek's Law:
Any simple idea will be worded in the most complicated way.


time-nuts mailing list -- time-nuts@febo.com
To unsubscribe, go to https://www.febo.com/cgi-bin/mailman/listinfo/time-nuts
and follow the instructions there.

--

Chris Albertson
Redondo Beach, California

The ideal hobby use pick and place machine would be very different from a commercial machine. Lets say I want one board made. What I want to minimize is my time. With a conventional machine by FAR most of my time is spent setting the machine up. In fact setup is so slow that for smaller PCBs I could do it with tweezers in a fifth of the time needed to set up the machine. So a hobby machine must be designed such that you could get it going in nearly zero time. In the ideal case you drop the parts all mixed up, (but right side up) in a small tray. They are mixed and in random orientation. then you give the machine your PCB design file (not a special pick and place file) and then a vision system IDs the parts. Today vision is dirt cheap. But the 3D printer needs one more degree of freedom. It must be able to rotate the part (or the PCB) as it is unlikely the part on the tape or tray only needs translation to the PCB, likely ration is required in almost all cases. I think a hobby machine would only be successful if it could reduce the setup time to nearly zero and for that it would need a really good vision system that could hunt down randomly placed parts. It would have to work pretty much like you or I would do the job manually. But we have software like openCV and good "board cams" with M7 interchangeable lenses for $35. A vision system actually saves a ton of money because the machine need not be so precise as vision closes a feedback loop. Also how many hobbyists are going to have reels of parts? I might buy some parts by the dozen but most no more than about 4 or 6 at a time. I don't want a large machine. It should have a working surface, a white melamine table about 12 inches square and I place the PCB to be stuffed and all the parts on the same foot square table at any random location then press the "go" button. The camera scans the table. This kind of machine would be horrible for production work but a one foot cube machine that required zero setup is what most of us want. Going a little farther. I'd like this SAME machine to actually make the PCB too. A 3D printer could route the copper and drill holes and print the solder resist plastic too. On Fri, Jun 24, 2016 at 8:56 PM, Attila Kinali <attila@kinali.ch> wrote: > On Fri, 24 Jun 2016 13:59:58 -0500 > "Graham / KE9H" <ke9h.graham@gmail.com> wrote: > >> Lots of problems to be solved... > > Most of these problems are easy: > >> How do you take loose parts or cut tape or tape reels > > You don't. No loose parts with any kind of pick&place machine. > As for cut tape, these can be taped on an empty reel to make > them compatible. Everything has to be in a tray, reel or similar. > >> and get the right >> part out, and into the chuck, oriented in the right direction? > > Orientation is defined by the reel/tray the parts come in. > This is also documented in the datasheet, usually. > >> How many different kinds of parts, sizes, shapes, pin counts, IC >> footprints, can you handle at once? > > As many as there is space around the machine :-) > >> How do you know it is the correct part? > > You put it manually in the right feeder and double check that it > fits the programming. > >> How do you know where the "+" end, or "pin 1" is? > > This comes with the orientation of the part in the reel/tray. > >> How do you know that there actually is a part in the chuck? > > Your trays are guaranteed to be non-empty by manually loading them. > >> How do you know the part in the chuck is oriented the way you expected it? > > The manufacturer guarantees that the reels/trays are loaded correctly. > >> How do you know where the footprint on the circuit board is located? (to a >> few thousandths.) > > This is provided by the pick&place file. Usually its 3-5 digits after the > decimal point, when using mm. But as I wrote before, you don't have to > place part hyper exact. Being within 0.1-0.3 of the pitch of the part > is usually enough. Surface tension does the rest. > >> How do you know the part left the chuck and ended up where you intended it >> to be? > > You dont :-) > > The way how this is checked is either a pre-solder and/or post-solder visual > inspection. This is either done manualy or using a camera system where > computer compares the PCB to the picture of a known-good PCB. > As this is ment for a small volume and hobbyist system, doing the visual > inspection manualy is good enough and more than fast enough. > > Attila Kinali > -- > Malek's Law: > Any simple idea will be worded in the most complicated way. > _______________________________________________ > time-nuts mailing list -- time-nuts@febo.com > To unsubscribe, go to https://www.febo.com/cgi-bin/mailman/listinfo/time-nuts > and follow the instructions there. -- Chris Albertson Redondo Beach, California
AG
Adrian Godwin
Sat, Jun 25, 2016 8:12 AM

Many parts can't be recognised visually. Capacitors are the obvious example.

On Sat, Jun 25, 2016 at 6:11 AM, Chris Albertson albertson.chris@gmail.com
wrote:

The ideal hobby use pick and place machine would be very different
from a commercial machine.  Lets say I want one board made.  What I
want to minimize is my time.  With a conventional machine by FAR most
of my time is spent setting the machine up.  In fact setup is so slow
that for smaller PCBs I could do it with tweezers in a fifth of the
time needed to set up the machine.

So a hobby machine must be designed such that you could get it going
in nearly zero time.  In the ideal case you drop the parts all mixed
up, (but right side up) in a small tray.  They are mixed and in random
orientation.  then you give the machine your PCB design file (not a
special pick and place file) and then a vision system IDs the parts.
Today vision is dirt cheap.

But the 3D printer needs one more degree of freedom.  It must be able
to rotate the part (or the PCB) as it is unlikely the part on the tape
or tray only needs translation to the PCB, likely ration is required
in almost all cases.

I think a hobby machine would only be successful if it could reduce
the setup time to nearly zero and for that it would need a really good
vision system that could hunt down randomly placed parts.  It would
have to work pretty much like you or I would do the job manually.  But
we have software like openCV and good "board cams" with M7
interchangeable lenses for $35.  A vision system actually saves a ton
of money because the machine need not be so precise as vision closes a
feedback loop.

Also how many hobbyists are going to have reels of parts?  I might buy
some parts by the dozen but most no more than about 4 or 6 at a time.
I don't want a large machine.  It should have a working surface, a
white melamine table about 12 inches square and I place the PCB to be
stuffed and all the parts on the same foot square table at any random
location then press the "go" button.  The camera scans the table.
This kind of machine would be horrible for production work but a one
foot cube machine that required zero setup is what most of us want.

Going a little farther.  I'd like this SAME machine to actually make
the PCB too.  A 3D printer could route the copper and drill holes and
print the solder resist plastic too.

On Fri, Jun 24, 2016 at 8:56 PM, Attila Kinali attila@kinali.ch wrote:

On Fri, 24 Jun 2016 13:59:58 -0500
"Graham / KE9H" ke9h.graham@gmail.com wrote:

Lots of problems to be solved...

Most of these problems are easy:

How do you take loose parts or cut tape or tape reels

You don't. No loose parts with any kind of pick&place machine.
As for cut tape, these can be taped on an empty reel to make
them compatible. Everything has to be in a tray, reel or similar.

and get the right
part out, and into the chuck, oriented in the right direction?

Orientation is defined by the reel/tray the parts come in.
This is also documented in the datasheet, usually.

How many different kinds of parts, sizes, shapes, pin counts, IC
footprints, can you handle at once?

As many as there is space around the machine :-)

How do you know it is the correct part?

You put it manually in the right feeder and double check that it
fits the programming.

How do you know where the "+" end, or "pin 1" is?

This comes with the orientation of the part in the reel/tray.

How do you know that there actually is a part in the chuck?

Your trays are guaranteed to be non-empty by manually loading them.

How do you know the part in the chuck is oriented the way you expected

it?

The manufacturer guarantees that the reels/trays are loaded correctly.

How do you know where the footprint on the circuit board is located?

(to a

few thousandths.)

This is provided by the pick&place file. Usually its 3-5 digits after the
decimal point, when using mm. But as I wrote before, you don't have to
place part hyper exact. Being within 0.1-0.3 of the pitch of the part
is usually enough. Surface tension does the rest.

How do you know the part left the chuck and ended up where you intended

it

to be?

You dont :-)

The way how this is checked is either a pre-solder and/or post-solder

visual

inspection. This is either done manualy or using a camera system where
computer compares the PCB to the picture of a known-good PCB.
As this is ment for a small volume and hobbyist system, doing the visual
inspection manualy is good enough and more than fast enough.

                     Attila Kinali

--
Malek's Law:
Any simple idea will be worded in the most complicated way.


time-nuts mailing list -- time-nuts@febo.com
To unsubscribe, go to

and follow the instructions there.

--

Chris Albertson
Redondo Beach, California


time-nuts mailing list -- time-nuts@febo.com
To unsubscribe, go to
https://www.febo.com/cgi-bin/mailman/listinfo/time-nuts
and follow the instructions there.

Many parts can't be recognised visually. Capacitors are the obvious example. On Sat, Jun 25, 2016 at 6:11 AM, Chris Albertson <albertson.chris@gmail.com> wrote: > The ideal hobby use pick and place machine would be very different > from a commercial machine. Lets say I want one board made. What I > want to minimize is my time. With a conventional machine by FAR most > of my time is spent setting the machine up. In fact setup is so slow > that for smaller PCBs I could do it with tweezers in a fifth of the > time needed to set up the machine. > > So a hobby machine must be designed such that you could get it going > in nearly zero time. In the ideal case you drop the parts all mixed > up, (but right side up) in a small tray. They are mixed and in random > orientation. then you give the machine your PCB design file (not a > special pick and place file) and then a vision system IDs the parts. > Today vision is dirt cheap. > > But the 3D printer needs one more degree of freedom. It must be able > to rotate the part (or the PCB) as it is unlikely the part on the tape > or tray only needs translation to the PCB, likely ration is required > in almost all cases. > > I think a hobby machine would only be successful if it could reduce > the setup time to nearly zero and for that it would need a really good > vision system that could hunt down randomly placed parts. It would > have to work pretty much like you or I would do the job manually. But > we have software like openCV and good "board cams" with M7 > interchangeable lenses for $35. A vision system actually saves a ton > of money because the machine need not be so precise as vision closes a > feedback loop. > > Also how many hobbyists are going to have reels of parts? I might buy > some parts by the dozen but most no more than about 4 or 6 at a time. > I don't want a large machine. It should have a working surface, a > white melamine table about 12 inches square and I place the PCB to be > stuffed and all the parts on the same foot square table at any random > location then press the "go" button. The camera scans the table. > This kind of machine would be horrible for production work but a one > foot cube machine that required zero setup is what most of us want. > > Going a little farther. I'd like this SAME machine to actually make > the PCB too. A 3D printer could route the copper and drill holes and > print the solder resist plastic too. > > On Fri, Jun 24, 2016 at 8:56 PM, Attila Kinali <attila@kinali.ch> wrote: > > On Fri, 24 Jun 2016 13:59:58 -0500 > > "Graham / KE9H" <ke9h.graham@gmail.com> wrote: > > > >> Lots of problems to be solved... > > > > Most of these problems are easy: > > > >> How do you take loose parts or cut tape or tape reels > > > > You don't. No loose parts with any kind of pick&place machine. > > As for cut tape, these can be taped on an empty reel to make > > them compatible. Everything has to be in a tray, reel or similar. > > > >> and get the right > >> part out, and into the chuck, oriented in the right direction? > > > > Orientation is defined by the reel/tray the parts come in. > > This is also documented in the datasheet, usually. > > > >> How many different kinds of parts, sizes, shapes, pin counts, IC > >> footprints, can you handle at once? > > > > As many as there is space around the machine :-) > > > >> How do you know it is the correct part? > > > > You put it manually in the right feeder and double check that it > > fits the programming. > > > >> How do you know where the "+" end, or "pin 1" is? > > > > This comes with the orientation of the part in the reel/tray. > > > >> How do you know that there actually is a part in the chuck? > > > > Your trays are guaranteed to be non-empty by manually loading them. > > > >> How do you know the part in the chuck is oriented the way you expected > it? > > > > The manufacturer guarantees that the reels/trays are loaded correctly. > > > >> How do you know where the footprint on the circuit board is located? > (to a > >> few thousandths.) > > > > This is provided by the pick&place file. Usually its 3-5 digits after the > > decimal point, when using mm. But as I wrote before, you don't have to > > place part hyper exact. Being within 0.1-0.3 of the pitch of the part > > is usually enough. Surface tension does the rest. > > > >> How do you know the part left the chuck and ended up where you intended > it > >> to be? > > > > You dont :-) > > > > The way how this is checked is either a pre-solder and/or post-solder > visual > > inspection. This is either done manualy or using a camera system where > > computer compares the PCB to the picture of a known-good PCB. > > As this is ment for a small volume and hobbyist system, doing the visual > > inspection manualy is good enough and more than fast enough. > > > > Attila Kinali > > -- > > Malek's Law: > > Any simple idea will be worded in the most complicated way. > > _______________________________________________ > > time-nuts mailing list -- time-nuts@febo.com > > To unsubscribe, go to > https://www.febo.com/cgi-bin/mailman/listinfo/time-nuts > > and follow the instructions there. > > > > -- > > Chris Albertson > Redondo Beach, California > _______________________________________________ > time-nuts mailing list -- time-nuts@febo.com > To unsubscribe, go to > https://www.febo.com/cgi-bin/mailman/listinfo/time-nuts > and follow the instructions there. >
B_
Bryan _
Sat, Jun 25, 2016 9:48 AM

Quartz Crystal motional movement...
https://youtu.be/y-rCgumTn4Q
-=Bryan=-

Quartz Crystal motional movement... https://youtu.be/y-rCgumTn4Q -=Bryan=-